--[[
	Displays the touch event data.
	Dependancies: library.lua
]]

--====================--
--- Main Construction --
--====================--
-- load texture, create bitmap from it and set as background
local background = Bitmap.new(Texture.new("images/houses/bighouse.jpg"))
background:setScale(.42,.26)
stage:addChild(background)

-- stage:addChild(AnimatedSprite.new("explode1",25))  --for testing

dots = { AnimatedSprite.new("explode1",25),
         AnimatedSprite.new("explode1",25),
         AnimatedSprite.new("explode1",25),
         AnimatedSprite.new("explode1",25),
         AnimatedSprite.new("explode1",25),
         assets.new("./images/1.png"),
         assets.new("./images/2.png"),
         assets.new("./images/3.png"),
         assets.new("./images/4.png"),
         assets.new("./images/5.png")}

